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This task shows you
how to create an environment. Three environment types are available: box,
sphere and cylinder.
An environment is a simplified simulation of a landscape surrounding
your model and directly reflected by your model. It is an efficient way to
get a very quick feedback of the illumination behavior of your model and
check its integration in its final environment. For example, placing neon
lights as a 3D-texture on the ceiling will be used for car body design,
while referring to a picture of a Norvegian forest for the walls will
produce an impressive marketing image of a newly designed chainsaw. |
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Click Create Box Environment
to create an environment with a rectangular shape (to represent a room
for example).
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Zoom out then click anywhere in the geometry area to
deselect the environment.
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Position your pointer
over the edges then use the green segments
displayed to resize the
environment walls:
- drag a segment to resize the walls according to the edges
- press Shift and drag a segment to resize the walls
according to the center.
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Right-click the environment in
the specification tree then select Properties (or press
Alt+Enter). The Properties dialog box is displayed.
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The Dimensions tab
enables you to define the environment size. In our example, specify the
Length, Width and Height of the walls in
millimeters:
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Click the Position tab to interactively define:
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the environment translation from the origin along
the X, Y or Z axis
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the environment translation along the X, Y, or Z
Axis.
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The Feature Properties
tab provides general information on the currently selected environment,
e.g. its name, its creation date, etc.
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You can
also interactively position your environment by dragging the compass
and dropping it onto the environment. |
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